Archives for February 2016

February 2016 (4)
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Thinking functionally in JavaScript – a fun interlude

I’ve been talking about functional JavaScript for a few posts, but, to be honest, it’s nice to put the theory aside and just practice thinking and writing functionally. With that in mind, let see what we can do about fixing some “copy-n-paste” code. […]


Thinking functionally in JavaScript (part three)

In continuing this series of posts about functional JavaScript (one, two), I whimsically wondered if we could apply the SOLID principles of object-oriented programming. We took a look at S last time (the Single Responsibility Principle), and were fairly successful. The principle I introduced there was not only that the functions we write should do one thing and do it well. If we can embrace global immutability, so much the better (in other words, the function should not have side effects). Small functions of this type are also well worth writing since they help document the code via their names. It’s now time to look at O, the Open/Closed Principle. […]


Web development is not as much fun as it’s cracked up to be

Today so far has been a comedy of errors with some web programming I wanted to do. A confederacy of dunce issues, one after the other. […]


Thinking functionally in JavaScript (part two)

Last time I took a quick look at why JavaScript can be used in a functional manner, primarily though the use of higher-order functions. Another way of putting this is that functions are objects in JavaScript, in the sense that they can be passed to and returned from other functions. And once you say “objects” as a programmer, you start thinking about things like composition, state, inheritance, and so on. […]